John Bresky

Lead Gameplay Animator @The Coalition Studio

Vancouver, BC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Sep 2021 — Present

Lead Gameplay Animator @The Coalition Studio

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Vancouver, BC, CA

EDUCATION

2004 — 2005

Durham College

Graduate Certificate, Animation

2000 — 2004

McMaster University

BComm, Honours Commerce

SKILLS

Game DevelopmentFinite State MachinesMotionbuilderAnimationMotion CaptureComputer AnimationCharacter RiggingVideo GamesUnity3dGameplayCinematicsCharacter AnimationConsoleAutodesk MotionbuilderState MachinesPs3Maya

ABOUT JOHN BRESKY

I am a skilled character animator with a keen eye and a strong foundation in the principles of animation. I have worked in both small and large teams, managing between 2 and 10 animators in productions ranging from 10 to 120 people. As an Animation Lead, it was my responsibility to ensure everything stayed on schedule, conduct animation reviews and give feedback, and to work with the Art Director to make sure animations were in line with the client’s expectations. I worked closely with my team, always challenging myself to lead by example through the quality of my work. I have been deeply involved in the development of custom game authoring software for several platforms. I have implemented many complex animation blend trees and state machines, and am familiar with Unreal Engine as well.In addition to this, I have planned and directed over 20 motion capture shoots and acted in over 40. This included selecting talent, directing both by example and with reference material, and coordinating with the mocap studio to ensure the correct delivery of assets. I am experienced with Optitrack mocap systems from setup through to data cleanup.I am experienced working on both large, titles as well as smaller mobile games. I am familiar with a production environment, and working under strict deadlines.

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John Bresky — Lead Gameplay Animator at The Coalition Studio in Vancouver, BC, CA | Unifers