Joe Weidenbach

Role
Software Engineer at Apple
Location
Seattle, WA, US
LinkedIn followers
500 followers

About Joe Weidenbach

Driven Technical Artist, focusing on Character Technical Direction and…

Experience

  1. Software Engineer

    Apple

    Apr 2021 — Present

Skills

  • Visual Effects
  • Computer Graphics
  • Compositing
  • Digital Art
  • 3d
  • Rendering
  • Databases
  • Mudbox
  • Texturing
  • Computer Animation
  • Uv Mapping
  • Character Rigging
  • Video Games
  • After Effects
  • Game Design
  • Python
  • Lighting
  • Animation
  • Game Development
  • Illustrator
  • Storyboarding
  • Flash Animation
  • 3d Modeling
  • Hlsl/Cg Shaders
  • Technical Direction
  • Multimedia
  • 3d Rendering
  • Actionscript
  • Rigging
  • Project Management
  • Windows 7
  • Premiere
  • Mental Ray
  • Level Design
  • Motion Capture
  • Character Animation
  • Zbrush
  • Photoshop
  • Scripting
  • 3d Studio Max

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Joe Weidenbach — Software Engineer at Apple in Seattle, WA, US | Unifers