Jonathan Jennings

Gameplay Engineer II at Owlchemy Labs

Role
Board Member and Community Organizer at Black In Gaming
Location
Torrance, CA, US
LinkedIn followers
500 followers
General Business & ManagementView LinkedIn profile

About Jonathan Jennings

Code Samples Blog : https://jjennings3.wordpress.com/Portfolio : & Personal Projects: http://jjenningsgames.weebly.com/Amazon Author Page : amazon.com/author/jonathanjenningsI also write quite a bit on Quora: To Play Podcast host: am Jonathan Jennings and I am a software engineer / Game designer located in sunny southern california. I have over 13 years of experience in professional software development, 5.5 years in games and over 8 years in the VR / AR/ MR space. I have been a part of the development and release of nearly two dozen published games and apps as well as helping to build the core tech that powered a virtual production studio and many productions delivered by said games tech.My primary language of focus is C#, though I have some experience working with javascript( unityscript) and a bit of older experience programming in C++. I have over 13 years of experience building things in the Unity engine as well. I specialize in UI and gameplay programming however I also have experience and skill in rapid - prototyping, gameplay programming, UI engineering, A.I. programming, Multiplayer networking implementation, 3rd party SDK integration ( Social media platforms, Analytics, IAP plugins, and more), Backend database programming implementation, implementing assets from 3D models and audio to particle systems, and much more. I also have shipped titles on multiple platforms and XR/ VR / AR headsets and SDK\'s includin the Meta Quest ( 1,2,3) Gear VR, Google Cardborad and iOS, android and PC devices. I\'ve also built both internal and externally-facing tech demoes for my employers or prospective clients.Some of the mixed reality environments and headsets I have worked with / on include Meta Quest ( 1,2, and 3), The Vive, Oculus Rift, GearVR, Pico VR, Facebook AR Studio, Apple\'s AR Kit, Google Cardboard, Windows Mixed Reality Headset, Vuforia, Magic Leapand I\'m sure others I am forgetting. Alongside the work I have done professionally in corproate environments I also lead an independent game studio named Weird Kid Studios for over 4 years and was the lead Engineer, CTO, and Game Director of our project Galactic Bar Fight for the Oculus Quest headset which has achieved over downloads in its life span.I\'ve also been exploring public speaking, published writing, and podcasting

Experience

  1. Board Member and Community Organizer

    Black In Gaming

    Mar 2021 — Present · Los Angeles County, CA, US

    I have been a member of the Black In Gaming Community for several years team starting as a community organizer helping coordinate and spread the message on both virtual and physical eventsand have no become the director of education where my role will be to build, organize, and establish the pipelines and events focues on educating and enriching the community and future game developers.

Education

  • DeVry University

    Bachelors, Game and simulation Programming.

    2008 — 2011

Skills

  • Gameplay
  • Adcolony
  • Google Analytics
  • Photoshop
  • Mecanim
  • 3d Modeling
  • Ngui
  • Lua
  • Powerpoint
  • Programming
  • Omnigraffle
  • Mobile Games
  • Ms Project
  • Prime 31
  • Everyplay
  • Scripting
  • Visio
  • User Interface Design
  • Visual Studio
  • Adobe Photoshop
  • Video Games
  • Game Maker 7
  • Game Programming
  • C++
  • 3d Studio Max
  • Scaleform
  • Microsoft Office
  • Unrealscript
  • Visual C++
  • Actionscript
  • Game Design
  • Adobe Creative Suite
  • Data Seralization
  • Google Vr
  • Directx
  • Game Development
  • User Interface
  • C#
  • Game Mechanics
  • Unreal Engine 3

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Jonathan Jennings — Board Member and Community Organizer at Black In Gaming in Torrance, CA, US | Unifers