Jignesh Patel
Game Developer @Myelinz
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WORK HISTORY
Game Developer @Myelinz
Manchester, GB
Built multiple mobile games from the ground up, taking it from ideation to final deployment- Experimented with voice input as a game mechanic to create some really fun, unexpected ways to play- Tweaked and tuned core gameplay loops to make sure new players \"got it\" fast and stuck around longer- Cleaned up and optimized older codebases, fixed tricky bugs and made things run smoother across different devices- Shipped updates weekly using a lean, agile workflow, kept things fresh with new features and content drops- Used Unity’s profiler (a lot) to hunt down performance issues and boost overall game feel.
EDUCATION
Sardar Patel Institute of Technology
Bachelor of Engineering (B.E.), Information Technology
Kingston University
Master of Science - MS, Game Development
ABOUT JIGNESH PATEL
Game developer with 8+ years of experience turning ideas into playable experiences.I build games and interactive apps using Unity and C#, with experience in multiplayer systems, XR, and mobile. I’ve worked on projects ranging from VR healthcare tools to educational games. I enjoy solving gameplay problems and making things feel fun and responsive, while maintaining a clean code structure.When I’m not working, I’m usually making indie projects, experimenting with mechanics, or playing games “for research”.
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