Jian Sun
Perception Software Engineer at Lucid Motors
- Role
- Perception Software Engineer at Lucid Motors
- Location
- Fremont, CA, US
- LinkedIn followers
- 500 followers
About Jian Sun
Results-driven Perception Software Engineer with extensive experience in deploying and optimizing deep learning models for real-time autonomous systems. Proficient in NVIDIA platforms such as Xavier and Orin, with expertise in model quantization, TensorRT plugin development, and CUDA-based performance optimization. Proven ability to deliver high-performance solutions through advanced CPU and GPU programming techniques. Skilled in C/C++11, Python, and a wide range of software tools and frameworks. Knowledge of perception algorithms including object detection, lane detection, and BEV modeling.
Experience
Perception Software Engineer
Jun 2021 — Present · Newark, CA, US
Successfully deployed deep learning models on NVIDIA Xavier and Orin platforms, converting ONNX files into TensorRT safety-compatible engines.Developed custom TensorRT plugins for unsupported layers and wrote optimized CUDA code to enhance the speed of pre- and post-processing pipelines.Restructured ONNX models to overcome hardware and layer limitations, ensuring compatibility and efficiency.Designed and developed a simulation tool for ADAS testing, integrating camera and LiDAR data into the perception server for automated testing and performance benchmarking.Created an INT8 calibration tool to facilitate post-training quantization (PTQ) of AI models for the team, enabling efficient TensorRT INT8 inference.Implemented a deep learning model inference framework, ensuring scalability and performance for real-time applications.
Education
Huazhong University of Science and Technology (HUST)
MSME, Computer Aided Design
1989 — 1993
Skills
- Video Recording
- Laser Scanning
- Javascript
- C
- Win32 Api
- Html
- Xml
- Performance Improvement
- Opengl
- Boost
- Visual Studio
- C++
- Mfc
- Octree
- Web Applications
- Image Processing
- C#
- Multithreading
- Point Cloud Segmentation
- Intel Vtune
- Hough Transform
- Lidar
- 3d Graphics
- Algorithm Optimization
- Object Perception
- C++ Amp
- Algorithms
- Real-Time Rendering
- 3d Visualization
- Stl
- Opengl Shading Language (Glsl)
- Restful Architecture
- Python
- Webgl
- Point Cloud Alignment
- Qt
- Json
- Data Structures
- Rpc
- Point Cloud Processing
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