Jesse Nicodemus
FX Artist at Sucker Punch Productions
- Role
- Fx Artist at Sucker Punch Productions
- Location
- Seattle, WA, US
- LinkedIn followers
- 500 followers
About Jesse Nicodemus
I enjoy the design and the artistry as much as the R&D and technical work. Simulation isn\'t just about emulating physics; it is sculpting with fire, water and cloud. I also specialize in look development and lighting.Specialties: Simulation for games and film(Houdini, Maya, fumeFX, Realflow), Lighting, Layout, Scripting (Python, Mel), Compositing (Nuke), Matchmoving, Rotoscoping, Animation
Experience
Fx Artist
Mar 2019 — Present · Bellevue, WA, US
Education
Academy of Art University
BFA, Animation and Effects
2006 — 2011
Skills
- Realflow
- Python
- Maya
- Nuke
- Animation
- Digital Compositing
- Fumefx
- Houdini
- Visual Effects
- Photoshop
- 3d
- Mel
- After Effects
- Digital Painting
- Compositing
- Motion Graphics
- Renderman
- Fluid Simulation
- Uv Mapping
- Texturing
- Film
- Simulation
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