Jeron Artest
Design Technologist & UX Engineer | React, Three.js, Unity & Mobile (iOS/Android) | Techstars-Backed Founder & Former D1 Athlete
- Role
- Lead Design Engineer at Two Bit Circus
- Location
- Santa Monica, CA, US
- LinkedIn followers
- 500 followers
About Jeron Artest
I build immersive, high-performance interfaces. As a UX Engineer and Techstars-backed Founder, I specialize in rapid prototyping, interaction design, and front-end development across mobile (iOS/Android), web, and XR platforms.I thrive in the space where code meets design. I’ve led the technical execution of interactive mobile games like Dance Break and Ghostie, as well as high-throughput experiential activations for brands like EDC and Alibaba. For me, a great user experience isn\'t just about how it looks; it\'s about how it feels, how it performs, and how easily it can be iterated upon.Because of this, I focus heavily on building robust UI architectures. I\'ve developed reusable design technology blueprints for Fortune 500s like Intuit, and created custom no-code UI pipelines that allow designers to instantly test their work on-device.Technical Toolkit:Web & Interactive: React, Three.js, WebGL, Custom Shaders, Node.js.Mobile & Spatial: iOS, Android, Unity, Unreal Engine, Blender.UX Methodology: Rapid Prototyping, On-site User Research, Retention Analysis, Design Tooling & Pipelines.From my time winning a D1 Championship on the basketball court to building agentic AI workflows in the studio, I bring a highly collaborative, competitive, and execution-focused mindset to every engineering team I join.
Experience
Lead Design Engineer
Sep 2025 — Present · Los Angeles, CA, US
Accelerated development efficiency by 7x by architecting agentic AI workflows that bridged the gap between design and engineering for rapid iteration- Engaged monthly active players by designing and developing high-throughput, location-based experiential and XR games- Engineered a highly interactive 3D web showcase utilizing React, Three.js, WebGL, and custom shaders to digitally represent the company\'s experiential portfolio- Conducted 40+ on-site user research interviews, translating direct player feedback into actionable UX/UI improvements and feature pivots- Prototyped 4+ new interactive IPs across web and spatial platforms (Unity, Blender) to test technical feasibility and validate core interaction designs- Designed custom printed circuit boards (KiCad) to seamlessly integrate tactile hardware inputs with digital UI for an interactive photo booth line.
Education
UC Irvine
Bachelor of Science - BS, Computer Science
University of Southern California
Bachelor of Arts - BA, Interactive Entertainment
Skills
- Tagalog
- Community Outreach
- Educational Leadership
- Nonprofits
- Sports
- Acting
- Animation
- National Honor Society
- Youth Entrepreneurship
- English
- Mathematics
- Art
- Business
- Video Games
- Debate
- Game Developers
- World History
- Music
- Volunteering
- Computer Science
- Charity Work
- Writing
- Social Media
- Science
- Spanish
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