Jeremiah McCall
5-12 Chair Social Studies History @Cincinnati Country Day School
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WORK HISTORY
5-12 Chair Social Studies History @Cincinnati Country Day School
EDUCATION
The Ohio State University
Doctor of Philosophy (Ph.D.)
University of New Hampshire
B.A.
The Ohio State University
Master's degree
SKILLS
ABOUT JEREMIAH MCCALL
Jeremiah McCall is a teacher, historian, author, and consultant on: historical game design and implementation; the effective uses of historical games in history education; historical games and the modeling of the past; teaching game design, and 21st century history education. He authored Gaming the Past: Using Video Games to Teach Secondary History (Second edition, Routledge 2022) and a number of articles on historical games as history and the learning of history through the critique of historical games. He has taught high school history for more than two decades, mostly at the amazing Cincinnati Country Day School. His first professional love is high school teaching, especially designing instructional strategies that will engage and challenge his students to learn and grow. In addition to teaching more conventional courses that incorporate simulation gaming, he teaches electives on historical simulation design; the intersection of serious computer games and contemporary global issues; and basic video game and tabletop game designMcCall has a PhD in ancient history from Ohio State University. He published his first book on Roman history in 2001, The Cavalry of the Roman Republic (Routledge), and his fifth book on the subject in 2022, Rivalries that Destroyed the Roman Republic (Pen & Sword). McCall speaks regularly at conferences on games and learning like the Education Arcade and the Games, Learning & Society Workshop, and delivers school workshops on using historical simulation games. He maintains the website gamingthepast.net, the primary site devoted to historical games in classroom teaching and beyond.Specialties: Secondary History education and pedagogyHistorical video games and tabletop gamesGame designEducational technologyGame-based learning
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