Jeff Clendenning
Professor @Norco College
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WORK HISTORY
Professor @Norco College
US
As one of two full-time faculty leading Norco College’s Game Development program, I’ve restructured the Art and Design curriculum to align with industry standards. Our program immerses students in real-world pipelines: Concept Art – Foundations in drawing, painting, and design, plus industry-specific skills like rapid ideation, function vs. form, and designer’s perspective. 3D Art – High-to-low poly modeling, mesh map generation, and modular environment workflows. Materials & Texturing – Real-time material creation, procedural texturing, and engine-specific workflows. Level Design – From initial sketch to blockout, event scripting, playtesting, and iteration. Game Development Club – Students apply classroom learning to team-based projects, developing both soft skills through collaboration and hard skills using professional pipelines.Our goal: Equip students with the technical and creative skills needed to thrive in the industry.
EDUCATION
LA Academy of Figurative Arts
Classical Drawing and Oil Painting
Art Institute of California - LA
Bachelors of Science, Game Art and Design
Laguna College of Art and Design
Master of Fine Arts (MFA), Painting
Cypress College
Certification, Graphics Design
California State University, Long Beach
Single Subject Teaching Credential, Art
Gnomon School of Visual Effects
Industrial Design
SKILLS
ABOUT JEFF CLENDENNING
Professional experience and education at a glance Professional artist from at…
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