Jeff Quinn

Core Vo Lead @Ripple Effect Studios

Vancouver, BC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Oct 2023 — Present

Core Vo Lead @Ripple Effect Studios

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Vancouver, BC, CA

Established a streamlined script ingestion protocol using proprietary voice-over databases and authoring tools, optimizing workflow for processing high-volume dialogue content.* Implemented dialogue for both in-game cinematics and gameplay, ensuring smooth integration of voice-over across all aspects of gameplay.* Designed and implemented systemic voice-over content, such as battlechatter and barks, creating dynamic and immersive in-game communication.* Contributed significantly to the recording pipeline by managing casting, attending recording sessions, and processing dialogue for offline and runtime applications.Leadership Highlights:* Led the creation of a telemetry system to track and improve dialogue line functionality, initiating and drafting a design based on team feedback. I facilitated collaboration by gathering input from other VO designers, refining the design, and presenting a final document to tech teams for implementation. This tool significantly reduced manual playtesting for non-functioning lines, as well as provided designers a way to leverage data to drive line count decisions.* Volunteered to lead the design of a database tracking system for dialogue statuses, including implications for writing, recording, implementation, and localization. I facilitated meetings to ensure consensus across departments, formalized the design, and worked with the tech team to update our toolset, improving future usability.Additional Highlights:* Travelled to London for hands-on voice-over recording sessions, working closely with actors and directors to ensure the quality of dialogue performances.* Conducted an in-depth scoping exercise in Guildford, UK to set project estimates for the upcoming year, improving accuracy in production timelines and resource allocation.* Created and managed department budgets, including detailed estimates for talent, studio, and staffing costs, ensuring cost-effective voice-over production.

EDUCATION

2005 — 2007

MacEwan University

Associate's degree, Music Performance

2016 — 2017

Nimbus School of Recording and Media

Diploma, Post and Game Audio Production

SKILLS

MusicCompositionSound DesignSoundRecordingAudio EditingBassistMusic TheoryMusic EducationAudio EngineeringMusic ProductionAudio MixingDialogue EditingPro Tools

ABOUT JEFF QUINN

As a Dialogue and Voice Over Designer with five years of experience in the gaming industry, I specialize in crafting and implementing voice content that drives player immersion and enhances storytelling. My work at prestigious companies such as Activision and Electronic Arts has brought me the opportunity to contribute to acclaimed titles such as Call of Duty and Battlefield.Using visual scripting logic, I developed an industry-first terrain-aware commentary system for EA Sports PGA Tour, revolutionizing how voice commentary responds to in-game environments and setting a new standard for realism in sports games. Throughout my work, I leveraged audio tools like Wwise, Pro Tools, and Izotope RX to ensure top-tier sound design and implementation.In addition to my creative audio skills, I am proficient in visual and text scripting using C++, Python, and custom game-specific languages. My problem-solving mindset and ability to optimize dialogue systems have enabled me to cut implementation times and improve workflow efficiency, delivering top-quality experiences for players and designers alike.Outside of work, my passion for music led to a Juno Award nomination in 2023, showcasing my creativity and dedication to audio excellence.I’m always excited to collaborate with innovative studios across genres like shooters, RPGs, sports, and strategy. Let’s connect and explore how we can push the boundaries of dialogue in games together!

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Jeff Quinn — Core Vo Lead at Ripple Effect Studios in Vancouver, BC, CA | Unifers