Jeff Miller
Senior World Designer on @warcraft ~15yrs in gamedev across EnvironmentArt / LevelDesign Warcraft, Aliens, D&D, and Star Trek Writing a 📚 on LD
- Role
- Senior World Designer at Blizzard Entertainment
- Location
- San Jose, CA, US
- LinkedIn followers
- 500 followers
About Jeff Miller
I am a passionate, lifetime gamer turned game art and design professional. I collaborate with art directors, concept, narrative, environment, and design teams to create high-quality levels. I\'m fascinated with how immersive world design and level layouts can help lead the player on an emotional journey.Skills- Ability to create immersive levels with tight pacing, tactical challenges, and opportunities for emergent gameplay- Deep knowledge of level flow, navigation, combat, and gameplay space design from open world to linear maps- Strong understanding of the relationship between combat and gameplay space- Strong understanding of the relationship between environment and gameplay space- Strong understanding of visual storytelling and world design- Pre-production and production experience.Specialties: World BuildingLevel LayoutMission FlowCombat testing3D Studio MaxMayaZbrushTopogunSubstance Designer / PainterPhotoshopUE4Proprietary SoftwareOrganizationPassion for games
Experience
Senior World Designer
Apr 2025 — Present
Partner with artists, designers, and leads to craft engaging, story-driven zones with a focus on layout and design- Design and polish environments from early blockout to shipping quality - Shape the world using terrain tools, lighting, and asset composition - Help maintain visual and game quality through clear communication and feedback - Contribute creative ideas while supporting a collaborative and inclusive team culture
Education
The Art Institute of San Diego
Bachelor of Science, Game Art and Design
2008 — 2011
Skills
- Maya
- Video Games
- 3d Studio Max
- Unreal Engine 3
- Level Design
- Texturing
- 3d Modeling
- Game Art
- Photoshop
- Low Poly Modeling
- Game Development
- Udk
- Crazybump
- Xnormals
- Substance Designer
- Unreal Engine 4
- Lighting
- Art
- Uv Mapping
- Art Direction
- 3d
- Gameplay
- Unreal Editor
- World Building
- Zbrush
- Adobe Photoshop
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