James Barber
Software Engineer I - Realtime Graphics at Arthrex
- Role
- Software Engineer, Baseball Systems at Minnesota Twins
- Location
- Spokane, WA, US
- LinkedIn followers
- 500 followers
About James Barber
I’m a software engineer focused on building real-time systems using Unreal Engine and C++ in production environments. My day-to-day work centers on performance-critical development, gameplay and engine-level systems, and scalable architecture.I bring a strong background in baseball systems, research, and analytics, with over 5 years of experience applying data-driven methodologies to support performance analysis and decision-making. That analytical mindset carries into my engineering work—prioritizing clarity, efficiency, and maintainable systems.Alongside Unreal and C++, I have experience across modern web and backend technologies, and over 6 years of leadership experience mentoring teams and collaborating across disciplines. I enjoy solving complex problems, learning new technologies, and building applications that have real-world impact.
Experience
Software Engineer, Baseball Systems
Dec 2024 — Present · Minneapolis, MN, US
Education
Carroll University
Bachelor of Science (BS), Kinesiology and Exercise Science
2007 — 2011
Southern New Hampshire University
Master of Science (M.S.), Sport and Fitness Administration/Management
2014 — 2016
Find verified contacts for anyone on LinkedIn
Unifers gives sales teams verified emails and direct dials, enriched profiles, and outreach that lands in the inbox.
Free plan included · No credit card required
This profile is compiled from publicly available professional sources. Unifers is not affiliated with or endorsed by LinkedIn. Request removal of this profile.