Jason Olmstead
Principal Game Designer, Ux @The Believer Company
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WORK HISTORY
Principal Game Designer, Ux @The Believer Company
Developing core UX and player communication pillars, defining key game flows and collaborating across teams to create dynamic gameplay UI and a cohesive visual style for the game interface.• Implementing all UI visual styles and layouts in Unreal, collaborating with engineering to ensure alignment. Delivering interfaces that enhance usability and address key player needs based on feedback and gameplay data.• Collaborating with 4+ game design disciplines to address UX/UI requirements, improving combat mechanics, progression systems, world activities, and player messaging.• Conducting competitive research on 10+ game features, analyzing feature sets and delivering actionable insights for the studio to integrate into and improve our product.
SKILLS
ABOUT JASON OLMSTEAD
Strategic UX/UI leader with deep expertise in crafting intuitive, high-impact experiences across pc, console, mobile, and web gaming platforms. Proven ability to guide multidisciplinary teams from concept to launch, aligning gameplay design with user insights and business goals. Adept at building scalable design systems, driving cross-functional collaboration, and elevating UX as a core pillar of development.
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