Jared Greiner
Principal Game Designer @ Riot Games R&D | Ex-Bungie, Mojang Studios, Xbox
- Role
- Principal Game Designer - R & d at Riot Games
- Location
- Redmond, WA, US
- LinkedIn followers
- 500 followers
About Jared Greiner
Portfolio: years of experience as a professional game designer. 9 years in progression/UX/monetization design culminating in a lead design role on Minecraft before resetting as an IC to refocus on moment-to-moment combat design for 4 years at Bungie and Riot Games. Exceptional technical skills and an ability to consistently help others see the glass as half full. Experienced in AI enemy design, networked combat design, combinatorics systems, gameplay scripting, rapid prototyping, and game economies/progression.Proficient in Unreal Engine 5, Unity, Node and Text Based Scripting (UE Blueprints, C#, JavaScript, some C++), Jira, Miro, Photoshop, Premiere, Azure DevOps, Trello, Agile Scrum, Microsoft Office.
Experience
Principal Game Designer - R & d
Mar 2025 — Present
Combat design and balance for an unannounced game.
Education
University of Southern California, School of Cinematic Arts
B.A, Interactive Entertainment
2007 — 2011
Skills
- Unity3d
- Maya
- Actionscript
- Xna
- Torque Game Engine
- C#
- Flash
- .net
- Game Design
- Unreal Engine
- Game Development
- Video Games
- Unity
- Photoshop
- Microsoft Office
- Film
- Level Design
- Video Editing
- Video Production
- Computer Games
- Xbox 360
- User Experience
- Perforce
- Unreal Engine 3
- User Interface Design
- Xbox
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