Jared Trulock

In the

Role
Character Art Lead at Bungie
Location
Seattle, WA, US
LinkedIn followers
500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile

About Jared Trulock

Specialties:• 3D Character Art• Anatomical Sculpting, and mentoring• Leadership and communication• Experience on multiple titles and art styles directing outsource vendors• High and low resolution 3D modeling and UV layout• Experienced texture map artist• Traditional artist ( Drawing, Digital painting, sculpting)• Character and creature design • Software: Zbrush, Mudbox, Unreal engine 2,3, & 4, Photoshop, Painter, Maya, 3ds MaxOther aeas of experience:• HUD and UI menu design • Motion capture acting, Video game choreography

Experience

  1. Character Art Lead

    Bungie

    May 2016 — Present · Bellevue, WA, US

    Destiny 2 ( PS4, Xbox One, PC )Releases as 3D character art lead: Destiny 2 ( launch), Curse of Osiris, War mind, Forsaken, Season of the Forge, Season of the Drifter, Season of Opulence, Shadow Keep, Season of the Undying, Season of Dawn, Season of the Unworthy, Season of Arrivals, Beyond light, Season of the Hunt, Season of the Chosen, Season of the Splicer, Season of the Lost.Responsibilities- maintaining quality bar through mentoring of 3d artists, artistic feedback ( both verbal and visual), and regular alignment with art direction- Working across multi-discipline teams to ensure discipline art quality bar and overall discipline team health- working with project leadership and recruiting to maintain healthy hiring practices and strategizing projections for appropriate team/ discipline size. This includes working with other discipline experts within the asset pipeline to balance hires based on project and deliverables- Collaboration with Production and leadership to set deliverable dates and expectations based on project priorities- maintaining alignment with other disciplines in production pipelines to ensure 3d execution is done through proper workflows- Working with team members to create a healthy work to life balance based on servant leadership practices, and aiding managers and reports, within discipline, to develop career growth goals and skillsets necessary for personal advancement- Collaborating and providing guidance and 3d art feedback with external development partners and internal managers of these efforts.

Education

  • American Fork Highschool

    Diploma

Skills

  • Concept Design
  • 3d
  • Animation
  • Adobe Photoshop
  • Video Games
  • Digital Sculpting
  • Zbrush
  • Character Rigging
  • 3d Studio Max
  • Maya
  • Unreal Editor
  • Texturing
  • Characters
  • Xsi
  • Environment Art
  • 3d Modeling
  • Conceptual Art
  • Low Poly Modeling
  • Motion Capture
  • Hard Surface Modeling
  • Uv Mapping
  • Changing Environments
  • Character Designs
  • Texture Artist
  • Texture Painting
  • Xbox
  • Computer Games
  • Normal Mapping
  • Cinematics
  • Character Animation
  • Xbox 360
  • Shaders
  • Gameplay
  • World Building
  • Creature Animation
  • Level Design
  • Mudbox
  • Game Art
  • Game Design
  • Wii

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Jared Trulock — Character Art Lead at Bungie in Seattle, WA, US | Unifers