Jacob Galito
Senior Product Designer | SaaS, Consumer Apps & Digital Products | 10+ yrs in UX | Co-Inventor of Award-Winning AR SaaS Platform
- Role
- Senior Designer (Ui Ux & 3d) at Transtecs Corporation
- Location
- Richmond, VA, US
- LinkedIn followers
- 500 followers
About Jacob Galito
I’m a Senior Product Designer with 10+ years designing SaaS, consumer apps, and digital products across industries including e-commerce, enterprise, education, creative tech, and cultural institutions.My background blends product design, UX, visual design, and cross-functional collaboration. I’ve designed mobile and web products end-to-end, contributed to award-winning digital experiences, and helped teams bring new features and products to market with clarity and speed.Previously, I was the co-founder and creative director of an AR SaaS platform that received multiple awards, including a $1M Verizon 5G Challenge win, and supported clients such as Dominion Energy, Canon, BAE, and the White House Historical Association. I’m also a co-inventor on the platform’s patent.Areas where I add strong value:• SaaS product design and UX• Consumer app design (mobile + web)• Enterprise and B2B product workflows• Visual design and UI systems• Research-informed design decisions• Clear communication with engineering and stakeholders• Leading product direction in ambiguous environments• Turning complex requirements into simple, intuitive interfacesCurrently exploring roles in:Senior Product Design, Product UX, and digital product teams across SaaS, consumer apps, and creative technology.If your team is building thoughtful, user-centered digital products, we’ll work well together.
Experience
Senior Designer (Ui Ux & 3d)
Aug 2023 — Present · Chesapeake, VA, US
As a Senior Designer, I lead UX for Navy training simulation software, defining interactionpatterns and modular design systems to ensure cohesive experiences. I partner closely withengineers and PMs to streamline workflows, reduce rework, and improve developmentefficiency through clear documentation and prototyping. My work also includes producingperformance-optimized 3D assets and contributing photogrammetry and Gaussian splatmodels to improve training realism.
Education
The Art Institute of Pittsburgh
Bachelor's of Science, Game Art & Design
2003 — 2007
Full Sail University
Master of Fine Arts - MFA, Media Design
Defense Information School
Mass Communication/Media Studies
2009 — 2010
Old Dominion University
Bootcamp, Software Development
Skills
- UI
- Microsoft Office
- Substance Designer
- Toolbag 3
- Nikon
- Blender
- UX
- Editing
- Sketchbook Pro
- Photoshop
- Adobe Photoshop
- Sketch App
- Layout
- Social Media
- Graphic Design
- Web Design
- Video Editing
- Unity
- Premiere
- Adobe Creative Suite
- Unreal Engine 3
- Magazines
- 3d Studio Max
- Maya
- Page Layout
- Substance Painter
- Graphics
- Photography
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