Jacob Chacko
Lead Creature Fx Td @Framestore
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WORK HISTORY
Lead Creature Fx Td @Framestore
London, GB
Specializing in cloth, feathers, hair, fur, muscle & skin simulation. Developed innovative workflows and tools to enhance efficiency and address complex technical challenges in Creature FX. Key achievements include- Developed \'RunCFX,\' a custom gizmo (analogous to an HDA) within Framestore\'s pipeline automation system. Enabled rapid construction of graphs to automatically execute sequential simulations, significantly helping accelerate execution of first versions of shots- Developed a wing feather setup tool using Python, supporting both nCloth and Qualoth, streamlining sim rig creation for 11 birds, with granular control over pre-roll, feather curvature and layering, & sim mesh generation (His Dark Materials)- Built a robust nCloth-based skin collision system, to resolve intersection issues in shots, a very reliable set & forget type system used as a preset on other subsequent productions (His Dark Materials)- Prototyped \'apparate\' effect using a stretchy spline rig on digi-doubles, enabling pre-FX visualization & faster client approvals (Fantastic Beasts)- Created a workflow using Python & MEL, to simulate dense tree leaves on a heavy asset, processing patches & combining them, enabling CFX on a task usually done by FX (Mowgli)Projects include (as Lead)- Thor : Ragnarok - Mowgli - His Dark Materials - Seasons 1,2,3 - Sandman - Season 1- Beast- Fly Me To The Moon- Loki - Season 2- Paddington in Peru- Apex(as Artist)- Fantastic Beasts : The Crimes of Grindelwald- The King\'s Man- The Matrix Ressurections- Fantastic Beasts and Where To Find Them - Prehistoric Planet Season 3- How To Train Your Dragon- The Fantastic Four : First Steps
EDUCATION
Karunya Institute of Technology
Msc, Software Engineering
Toonz Animation Academy
3D Animation Training Program, Animation
SKILLS
ABOUT JACOB CHACKO
A highly experienced Lead Creature FX TD with nearly 20 years in the animation and VFX industry. Specializing in complex simulations including cloth, fur, feathers, and muscle systems. Proven ability to lead teams and develop innovative pipeline tools and workflows using Python and MEL to solve complex technical challenges on major feature films and episodic series
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