Arild Iversen

Audio Director @Funcom

Oslo, NO
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Oct 2013 — Present

Audio Director @Funcom

Oslo, NO

Audio and Music Direction. Sound design and Implementation.

EDUCATION

2002 — 2006

Oslo and Akershus University College

Bachelor, Electronics

2000 — 2002

University of Bergen (UiB)

Diploma, Psychology,

2009 — 2010

University of Westminster

Master, Audio Production

2005 — 2005

Universitat Politècnica de València (UPV)

part degree, Telecom

ABOUT ARILD IVERSEN

I am a passionate audio director and designer with 15 years of experience in games, including over 12 years designing for top-tier projects. My expertise includes a wide range of game genres, platforms, and cutting-edge technologies, from pc and consoles to phones, from the love of mono radio to object-based audio.In Funcom, my role is to ensure our games sound the most fantastic, immersive, and satisfying for the players, and help guarantee the success of the titles with hard-hitting, researched-based audio visions which can scale our studios\' budgets and timelines. And to make things happen for a crucial audio experience at the end of the production chain.Responsible for establishing, presenting, and delivering unique audio visions for titlesAudio team hiring, mentoring, and directionHigh-level production - schedule audio teamwork to deliver and scale the audio vision to client\'s deadlines and budgetsInvolved in the development of audio tools and systemsCollaboration with in-house audio programmers to design toolsets and features for innovative audio solutionsCreative sound design for a wide variety of game genres and themes - extra skills in weapons, combat, fantasy, ui, abstract and cinematic momentsExperience with multiple platforms - PS, PC, Xbox, Nintendo, experimental devicesFamiliar with a range of game engines - Unreal Engine 5, Unity, and many in-house toolsExpert working knowledge of industry-standard Audio Middleware and Unreal 5 Audio.Expert experience with online multiplayer titlesMultidisciplinary skills - recording, editing, synthesis, design, implementation, mixing, mastering, QA, linear media, trailers, restorationGame Audio Object-based mixingExperience as freelancer as well as in-house - highly proactive; team player and leaderStrong communication skills - build effective relationships with tech and dev teamsHighly critical ears - the ability to instantly assess creative and technical audio qualityA passion to learn new techniques and discover new sources of inspiration every day

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Arild Iversen — Audio Director at Funcom in Oslo, NO | Unifers