Ivan Tabachnikov
Art-director @Censor Games
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WORK HISTORY
Art-director @Censor Games
Personal projects, market research, development of own projects
EDUCATION
International Institute of Design and Service
Степень бакалавра, Разработка компьютерных игр и приложений с виртуальной и дополненной реальностью (VR/AR)
ABOUT IVAN TABACHNIKOV
my name is Ivan. He started his career in the 3D industry in 2015. He started with high-speed modeling contests, received his first orders, worked for small studios, made models for casting toys, worked on advertising projects, gradually switched to game characters, participated in large sculptures, started working for the company as a junior assistant, began studying at the institute, working along the way and increasing his discount to the middle level. During my studies, I met cool and interesting people, and together with them I began to study and try to develop games on my own, and participated in game jams. Along the way, I got interested in cycling, we started with a simple trip with a friend, then decided to take a chance and drove 40 km in one direction and back. We began to study all the nuances and, in general, bicycles, and got stuck. We recently drove 250 km in 2 days, it was unforgettable, hard, difficult, I wanted to give up everything, but having overcome all the way, I realized that it was worth it, that the goal was achieved, that it was a test that we overcame and emerged victorious.
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