Ivan Kutenev
Senior Graphics Programmer @Wargaming
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WORK HISTORY
Senior Graphics Programmer @Wargaming
Graphics coder in Steel Hunters project. Worked on screen space reflections and shadows improvements, radiance cascades GI, screen space path traced GI, runtime voxelization and SDF calculation with jump flooding, quadtree displacement mappingand parallax occlusion mapping, thin volumetric fog rendering, realtime GPU wires simulation, airsimulation, foliage GPU simulation, interactive Speedtree rendering pipeline implementation,billboards rendering, SDF and k-tree compute-based raytracing, instanced decals, SDF updateoptimization, shallow water simulation and various tools implementation.
EDUCATION
Novosibirsk State University (NSU)
Master's degree, Physics
Novosibirsk State University (NSU)
Bachelor's degree, Physics
ABOUT IVAN KUTENEV
Experienced in GPGPU (fluid and heat transfer simulation), graphics APIs (worked a lot…
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