Robert Huebner
Technology Leader @ Meta
- Role
- Technical Lead at Meta
- Location
- Yorba Linda, CA, US
- LinkedIn followers
- 500 followers
About Robert Huebner
As a game developer with more than 20 years experience in the industry, I have worked with amazing teams on games that set sales records, and transcended technical boundaries. Most recently I led real-time software at Walt Disney Imagineering developing and opening Millennium Falcon: Smuggler’s Run, the first-of-it’s-kind real time simulation theme park attraction that combined Unreal engine gameplay, extremely high-end rendering using 8 GPUs, and integration with ride systems, motion bases, and PLC controls.For Descent, I built the first lag-tolerant synchronization system in a 3D action game. In Jedi Knight: Dark Forces 2, I built the first embedded script compiler in a first-person shooter. At Blizzard, I was part of the team that later brought World of Warcraft and Battle.net to life. As an early adopter of first-wave VR technologies, I helped adapt Descent for stereoscopic rendering and implemented 3D audio for Jedi Knight.As a co-founder of Nihilistic Software, I built a close-knit, tech-savvy team from 5 to 55 that operated profitably for 15 years. We delivered pioneering experiences like Vampire: The Masquerade, the first multiplayer RPG with a \"Dungeon Master\" mode, and Zombie Apocalypse, and early pioneer in low-cost downloadable console games. We also applied our in-house technology to novel problems including location-based games for Disney Imagineering using real-time optical image recognition (Sorcerers of the Magic Kingdom) and active RFID tracking (Kim Possible World Showcase). Since 2012 I have delivered & operated successful games in the mobile & free-to-play space including War Commander, ChronoBlade, and Need for Speed: No Limits with teams of up to 50 developers.Specialties: team leadership, technology leadership, 3D worlds, free-to-play, network gaming, team building, business development, meta-game design, live game operations, startups
Experience
Technical Lead
Jan 2023 — Present · Orange County, CA, US
GenAI Creation tools for Avatars. Immersive Experiences.
Education
Purdue University
B.S., Computer Science
1988 — 1993
Skills
- User Acquisition
- Product Management
- Jira
- C#
- Mobile Applications
- Online Gaming
- Monetization
- Android Development
- Contract Negotiation
- Start-Ups
- Leadership
- Social Games
- Video Games
- Game Publishing
- Xbox 360
- Strategic Roadmaps
- Strategic Partnerships
- Team Management
- Scrum
- P&L Management
- Public Speaking
- Mobile Devices
- Writing
- Lua
- User Interface
- Corporate Finance
- Gameplay
- Game Development
- Multiplayer
- Hansoft
- Game Mechanics
- Game Design
- Agile Methodologies
- Ios Development
- Ps3
- Facebook Api
- Free to Play
- Mmo
- Computer Games
- Business Development
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