Heiden Salguero
Sr. QA Release Engineer at Amazon Game Studios
- Role
- Senior Qa Release Engineer at Amazon Game Studios
- Location
- Long Beach, CA, US
- LinkedIn followers
- 500 followers
About Heiden Salguero
I have 21 years Experience in the video game industry. Most recently as a Senior Release Engineer for Amazon Game Studios, and previously over 8 years as a Senior Submissions and Mastering Specialist. I am responsible for working with all development teams on successfully releasing titles across all 1st party PC/console/mobile platform for our customers globally. When I am at home, I enjoy binge watching TV shows, playing Lego video games, hitting the gym regularly, and riding my motorcycle down Pacific Coast Highway.
Experience
Senior Qa Release Engineer
Jul 2024 — Present · Irvine, CA, US
Serve as primary liaison between Amazon Games development teams and first-party platform partners (Sony PlayStation, Microsoft Xbox, Nintendo, Steam), managing technical and strategic relationships for successful product launches• Submit and negotiate cross-platform proposals, concepts, and TRC/XR/Guideline exception requests with platform holders• Configure and manage technical product setup across all first-party portals, including store pages, pricing structures, promotional campaigns, and content delivery systems• Provide strategic consultation to development teams on platform capabilities, technical requirements, and best practices to align game features with platform-specific opportunities• Lead integration efforts for first-party tools and services, troubleshooting complex technical issues and ensuring seamless implementation• Mentor and guide cross-functional team members on platform requirements, submission processes, and partnership best practices• Orchestrate end-to-end release management for multiple titles across PC, console, and mobile platforms• Develop and execute comprehensive go-to-market plans in collaboration with marketing partnerships, including coordinated announcement strategies and launch timing• Own platform certification and compliance processes, maintaining expert knowledge of evolving platform requirements• Manage global age rating submissions across international rating boards (ESRB, PEGI, etc.)• Create and maintain detailed release tracking plans and schedules to ensure stakeholder alignment and consistent deadline achievement
Education
American InterContinental University
MBA, Marketing
2006 — 2007
Los Angeles City College
Transfer, Cinema
2000 — 2002
University of Southern California
Bachelor's degree, Film/Cinema/Video Studies
Skills
- Online Gaming
- Mobile Games
- Bug Tracking
- Casual Games
- Multiplayer
- Regression Testing
- Video Game Production
- Master Data Management
- Computer Maintenance
- Game Development
- Cygwin
- Perl
- Mmo
- Directx
- Xbox 360
- Nintendo Ds
- Digital Distribution
- Xbox
- Playstation
- Wii
- Ps3
- Aspera
- Gamecube
- Perforce
- Console Games
- Gaming Industry
- User Interface
- Developer Relations
- Psp
- Devtrack
- Gameplay
- Computer Games
- Cross-Platform Development
- Social Games
- Test Planning
- Computer Hardware
- Lua
- Console
- Video Games
- Software Quality Assurance
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