Greg Rassam
Principal 3d Artist @Netflix
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WORK HISTORY
Principal 3d Artist @Netflix
Montreal, QC, CA
EDUCATION
Campus Ubisoft
AEC, 3D Modeling
Athenee de Beyrouth
French BAC, Baccalaureate
Vanier College
DEC, Communications
SKILLS
ABOUT GREG RASSAM
I am a skilled and dedicated Principal 3D artist with 19 years of experience in the games industry. I always strive to be at the leading edge of game development in terms of quality and speed, and as such, I constantly aim for better ways and new workflows to increase my efficiency in delivering a product. I adapt quickly to the ever changing field of video game production, and love to collaborate with a team to solve problems.Starting as a generalist props modeler, I went on to specialize as a First Person props and weapons artist, and after that went on to help with rendering, sky, lighting, and post process. I love working on various different topics on a daily basis, always with the highest priority being the end user. I’ve solved many different art directions, ranging from realism to hyperrealism to Stylized, pushing the boundaries for all. I’ve also worked with ex-dev / outsource for approvals and direction on weapons and VFX.
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