Grant Arundell

Lead Unity Engineer @Proof Of Play

Burnaby, BC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Oct 2023 — Present

Lead Unity Engineer @Proof Of Play

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Lead the Unity engineering team for Pirate Nation while also doing Individual Contributions to the project. The game was a web based client game where the back end was Web3 smart contract for traditional server functionality and block chain open player data for all players.Proof of Play pivoted from that project to Shiba Story Go, where I took on more individual contribution work to get the prototype up to proof of concept and then built out the game systems and UI of the game using Unity and UIToolkit.

EDUCATION

1999 — 2004

University of Waterloo

Bachelor of Mathematics, Computer Science

SKILLS

Game DesignPaper DesignWiiScriptingGame Theory3d Studio MaxMayaGame Design DocumentsC#PspCross-Platform DevelopmentVideo GamesC++Unity3dTeam LeadershipGameplayVideo Game ProductionPerforceLuaLevel DesignGameplay PrototypingCollaborationXmlGame ProgrammingProblem SolvingGame ScriptingCommunicationPerlComputer ScienceOrganizational CommunicationCasual GamesQuality AssuranceQuick ThinkerVideo Game ScriptingMobile GamesGame DevelopmentXbox 360Ps3Mission Design

ABOUT GRANT ARUNDELL

A passionate and industry experienced game designer and programmer; I have worked on dozens of titles across multiple platforms, generations, and genres. I hold a Bachelor’s degree in Mathematics with a focus on Computer Science from the University of Waterloo. I love working on video games and working with the kinds of people that are abundant in the video game industry.

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Grant Arundell — Lead Unity Engineer at Proof Of Play in Burnaby, BC, CA | Unifers