Giacomo Pietro Milano
Senior Gameplay Engineer @Yager
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WORK HISTORY
Senior Gameplay Engineer @Yager
Berlin, DE
I\'m working with Unreal Engine 5 as a Gameplay Engineer on Exoborne, an open-world, tactical extraction shooter from SharkMob.
EDUCATION
Politecnico di Torino
Bachelor's Degree, Computer Software Engineering
Liceo Classico Statale Vittorio Alfieri
High School, Humanities/Humanistic Studies
Politecnico di Torino
Master’s Degree, Computer Software Engineering
SKILLS
ABOUT GIACOMO PIETRO MILANO
Hi, I\'m Giacomo Milano, Gameplay programmer with 6.5+ years experience in multiplayer games; I worked with various game engines (Unreal Engine, Unity are the most famous ones).I\'m currently working on Exoborne for Sharkmob with my current studio, Yager Development GmbH, where I\'m improving my technical skills, my ownership and my team work.I\'m driven by a desire to offer the player the best game experiences, because of that I seek new challenges to expand my technical knowledge, both in terms of breadth and depth, and use it as a foundation to become a leader who can make informed decisions.I thrive in teams and I consider myself to be pretty empathetic person.You can contact me at g••••••••@gmail.com to learn more about my experience and expertise.
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