Gennifer Hom

Prev UX Design @Activision | HCI UX Design at University of Michigan School of Information

Role
Spatial Ux Designer at Artsengine
Location
San Francisco, CA, US
LinkedIn followers
500 followers
Information TechnologyView LinkedIn profile

About Gennifer Hom

Hello! I\'m Gennifer, a UX designer and current intern at Activision Blizzard. I\'m pursuing my master\'s in Human-Computer Interaction at the University of Michigan, where I focus on user-centered design across emerging technologiesCurrently.Developing skills in XR user experience design, with coursework in Unity-based interaction, immersive media, and spatial interface design.Collaborating with system designers to pitch concepts in COD BO6. Conduct audits, analysis, and assist with prototypes under LiveOps team for BO7 and future games.Creating Web & AR/VR interfaces for the NASA SUITS Challenge.Seeking for UX design opportunities and honing my craft!Previously. Designed for the Management application, focusing on provider scheduling solutions at UofM on workflows for block, emergency, and on-call.Worked with startup founders to redesign websites, conduct user research, and develop strategic UX recommendations at the Ross School of Business.Led design initiatives at Design Interactive, UC Davis\' first human-centered design consultancy.Co-Founded UX team and mentored cross-functional teams at CodeLab, UC Davis\' first design and CS agency.Interned at health tech startup at Mighty HealthI love working with designers and engineers to navigate ambiguity and deliver helpful and cool solutions c:

Experience

  1. Spatial Ux Designer

    Artsengine

    Nov 2025 — Present · Ann Arbor, MI, US

    Collaborating on the Empathy in Point Clouds (EIPC) research team to explore how LiDAR and photogrammetry data can be translated into immersive, empathic spatial experiences.Supporting the design and interpretation of 3D environments and narrative interfaces that make culturally significant spaces more accessible and meaningful. Working with interdisciplinary partners to develop workflows for presenting point cloud data through Unreal Engine and web-based platforms in ways that promote understanding, respect, and connection.

Education

  • University of Michigan

    Master of Science - MS, User Experience & Human Computer Interaction (HCI)

  • Ruth Asawa SF School of the Arts A Public School

    High School Diploma, Visual and Performing Arts

  • University of California, San Francisco

    Regenerative Medicine

  • UCLA Extension

    Design, User Experience Software

  • University of California, Davis

    Design and Applied Technology Management

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Gennifer Hom — Spatial Ux Designer at Artsengine in San Francisco, CA, US | Unifers