Gabriel Cervantes

Lead Environment Artist @Naughty Dog

Culver City, CA, US
EMAILS
g••••••••@naughtydog.com
MOBILE NUMBERS
+12•••••••19

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WORK HISTORY

Jun 2025 — Present

Lead Environment Artist @Naughty Dog

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Santa Monica, CA, US

Lead Environment Artist working on Intergalactic: The Heretic Prophet

EDUCATION

2006 — 2009

The Art Institute of California-San Diego

Bachelors Degree, Game Art and Design

SKILLS

MayaPhotoshopNukeVisual EffectsTexturing3dStereoscopic

ABOUT GABRIEL CERVANTES

Game credits-The Last of Us Part 1 -Lone Echo 2 -Call of Duty : Warzone -Call of Duty : Black Ops 4 -Call of Duty : WWII -Call of Duty : Infinite Warfare -Call of Duty : Modern Warfare Remastered -Call of Duty : Online -Call of Duty : Black Ops 3 Currently working at Naughty Dog as a Senior Environment artist working on Intergalactic : The Heretic Prophet. I am a skilled environment artist with over 10 years of experience in 3D modeling using Autodesk Maya and 3DS Max and creating PBR textures using the latest industry standards including the Substance suite as well as parts of the Quixel Suite. Understanding of the game pipeline workflow from setting up meshes and blockouts in engine, assigning materials, to optimization passes. The willingness to keep learning new programs and techniques to always better myself as an artist. Solid knowledge in applying traditional art skills to my workflow such as scene composition, silhouettes, color, and lighting.

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