Felipe Verdugo

Crowd Artist @Scanline Vfx

Vancouver, BC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Oct 2025 — Present

Crowd Artist @Scanline Vfx

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Vancouver, BC, CA

EDUCATION

2002 — 2003

Vancouver Film School

3D Animation and Visual Effects, 3D Animation and Visual Effects

1992 — 1997

Pontificia Universidad Católica de Chile

Diseño, Grafica, Industrial

N/A

Vancouver Film School

Diploma of Education

2011 — 2011

The University of British Columbia

Introduction to Python, Programing

SKILLS

3dVisual Effects3d Lighting3d GraphicsTeam LeadershipParticle EffectsComputer Animation3d InstructorMayaDynamic Simulation3d Animation

ABOUT FELIPE VERDUGO

Experience and Competences- Supervising teams to deliver the desired look for projects- Providing constructive creative oversight and feedback to junior and senior artists - Closely worked with production teams to ensure the effects are delivered and that deadlines are met- Guiding the overall work, effects and simulations on schedule and budget- Partners with production management to provide clients with performance feedback, guidance, mentoring- Attending all relevant meetings to promote effective communication throughout the production team.Skills- Expertise with Maya and working knowledge of Houdini and Nuke- Golaem Crowds Simulations- Working knowledge of MEL and Python scripting - Produced effects smoke, fire, dust, explosions, water, clouds, steam and particles- Highly proficient skills in technical problem solving- Strong communication skills (written, verbal and interpersonal)- Experience working with Linux, Windows, Mac platforms- Experience in Shotgun

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Felipe Verdugo — Crowd Artist at Scanline Vfx in Vancouver, BC, CA | Unifers