Franz Mendonsa

Staff VFX Artist at Bungie

Role
Staff Vfx Artist at Bungie
Location
Sacramento, CA, US
LinkedIn followers
500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile

About Franz Mendonsa

Working in the Video Games industry as a game Developer and VFX artist.Currently working as a game developer and VFX Artist. Worked as the lead VFX artist on Star Wars Galaxy of heroes and Dungeon Keeper. Created 2D/3D textures and created effects assets that were incorporated into the game. Worked closely with designers and programmers to implement art assets into the game.Proficient with communication to all departments of the development team and will always do everything possible to put the best of the product out.Other Specialties = Character Rigging, 3D modeling, texturing, effects and lighting. Flim editing and composition. Flash interfaces

Experience

  1. Staff Vfx Artist

    Bungie

    Aug 2022 — Present · Sacramento, CA, US

Education

  • CARNEGIE MELLON UNIVERSITY, Entertainment Technology Center

    Masters, Entertainment Technology

    2009 — 2011

  • B. M. S. College of Engineering

    Bachelors Of Engineering, Electrical and Electronics

    2004 — 2008

Skills

  • Game Development
  • Video Games
  • Rigging
  • Mel
  • Python
  • Unity3d
  • Photoshop
  • Game Design
  • 3d Studio Max
  • Maya
  • Texturing
  • Lighting
  • Visual Effects
  • Animation
  • 3d Modeling
  • Character Animation

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