Franz Mendonsa
Staff VFX Artist at Bungie
- Role
- Staff Vfx Artist at Bungie
- Location
- Sacramento, CA, US
- LinkedIn followers
- 500 followers
About Franz Mendonsa
Working in the Video Games industry as a game Developer and VFX artist.Currently working as a game developer and VFX Artist. Worked as the lead VFX artist on Star Wars Galaxy of heroes and Dungeon Keeper. Created 2D/3D textures and created effects assets that were incorporated into the game. Worked closely with designers and programmers to implement art assets into the game.Proficient with communication to all departments of the development team and will always do everything possible to put the best of the product out.Other Specialties = Character Rigging, 3D modeling, texturing, effects and lighting. Flim editing and composition. Flash interfaces
Experience
Staff Vfx Artist
Aug 2022 — Present · Sacramento, CA, US
Education
CARNEGIE MELLON UNIVERSITY, Entertainment Technology Center
Masters, Entertainment Technology
2009 — 2011
B. M. S. College of Engineering
Bachelors Of Engineering, Electrical and Electronics
2004 — 2008
Skills
- Game Development
- Video Games
- Rigging
- Mel
- Python
- Unity3d
- Photoshop
- Game Design
- 3d Studio Max
- Maya
- Texturing
- Lighting
- Visual Effects
- Animation
- 3d Modeling
- Character Animation
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