Francesco Primiceri
Character Artist @Steel City Interactive
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WORK HISTORY
Character Artist @Steel City Interactive
Working on Undisputed Game, in collaboration with Ten24.Responsible of- Sculpting full body likenesses of all boxers- Managing scan data from Ten24 and working on textures- Facial and Body Blendshapes- Props Modeling
EDUCATION
Liceo Classico Quinto Orazio Flacco - Bari
Diploma di maturità classica
Istituto Europeo di Design
Laurea breve in Arti Figurative, Musica, Spettacolo e Moda, Arte digitale
ABOUT FRANCESCO PRIMICERI
I\'m a creative and versatile Character Artist and Digital Sculptor.I\'ve always been fascinated by traditional sculpture, and my love for VFX and videogames encouraged me to put all my effort into the digital world of characters and creatures.I\'m a collaborative team member and I can face challenging deadlines. I\'m focused on improving myself in everything I do. Portfolio:https://francescoprimiceri.artstation.comSkills- Modeling- Sculpting- Texturing- Look dev- Grooming- Very good understanding of all 3D workflow- Solid human and animal Anatomy knowledgeOther Skills- Traditional Sculpting- DrawingSoftwares:Zbrush, Maya, XGen, Mari, Marvelous Designer, Unity, Unreal, Substance Painter, Photoshop, Redshift, 3DS Max.
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