Fidel Hau
Lead Technical Artist @Behaviour Interactive
Montreal, CA
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+91 *********19
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WORK HISTORY
May 2019 — Present
Lead Technical Artist @Behaviour Interactive
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Shader development (optimized for low-end devices) to achieve the desired art direction of the characters, environments, and VFX. • In charge of the art side profiling and optimization in Unity for CPU, Memory, and GPU. • New features prototyping. • Research and development. • Debugging.
ABOUT FIDEL HAU
I am a Senior Technical Artist, skilled in multiple projects, including mobile games,
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