Fey Vercuiel
Head of Ui Ux @Omeda Studios
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WORK HISTORY
Head of Ui Ux @Omeda Studios
My role at Omeda consists of leading the UI/UX team and co-steering business strategies working directly under the CEO. I am accountable for gaining qualitative insights to help inform product decisions about what directly benefits players and our business. During my time at Omeda I\'ve helped develop a sustainable roadmap plan that target specific metrics. A live service MOBA requires effective short term release planning, design and execution - I support the business in making that happen whilst consistently advocating for the needs of the players.
ABOUT FEY VERCUIEL
Stand-out qualities- 20 years of experience in design- Shipped 8 titles- Worked on Moba, RTS, 4X, FPS, Battle Royale, MMO, Casual and Action Adventure genres- Recognised as a highly empathic and caring leader that puts the health of teams first, able to retain talent in a business- Extremely versatile background in both UI and UX being able to contribute to the Design and Art direction of a title framed around the needs of the player.Proven track record of- Scaling and retaining large design teams (40+)- Building diverse intersectional organisations (60%+ from a diverse background)- Delivering innovation in well established IPs- Advocating for user needs in an ever complex product landscape with unique business needs- Making data-informed decisions balanced with years of experience working in different production environments)
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