Fernando Silva

Senior Software Engineer (Lead) @Nintendo

Bellevue, WA, US
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

May 2018 — Present

Senior Software Engineer (Lead) @Nintendo

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Redmond, WA, US

Lead the Nintendo\'s GPU tools team for 4 years- Planned roadmap for the GPU tools team- Communicated with customers and stakeholders on their requirements and needs for the tool- Mentored junior engineers in the team- Coordinated with other internal tools team to figure out places to have a common architecture and codebase- Designed and architected Nintendo\'s Graphics Debuggers and Profilers solutions- Held 1:1s with different members of the team to improve team productivity and find out team moral- Assisted other teams with evaluating solutions and ideas- Interviewed countless engineers for different teams and positions

EDUCATION

2008 — 2012

DigiPen Institute of Technology

BS Real-Time Interactive Simulation, Computer Science

SKILLS

DsWiiUnity3dComputer GraphicsC++WpfCProgrammingPerforceShaders3dsOpenglGameplay ProgrammingVisual StudioNintendo DsWii UPhotoshopGame DevelopmentScriptingArduinoGlslActionscriptLinear AlgebraReal EstateGame DesignReal Estate LicenseGameplayDirectxUser Interface ProgrammingSpanishArtificial IntelligenceHlslTortoise SvnGame EnginesGame ProgrammingMayaX86 AssemblyXnaLuaC#

ABOUT FERNANDO SILVA

I am a Software Engineer that has an avid interest in Computer Graphics and designing next-gen platform developer tools. The core of my passion lies in optimization and unblocking artists, designers, and developers.

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