Fabrizio Pasini
Unreal Engine C Blueprint Developer @Newo Design
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WORK HISTORY
Unreal Engine C Blueprint Developer @Newo Design
Roma, IT
Developed and optimized interactive architectural visualizations and walkthroughs using Unreal Engine for high-end projects. • Collaborated closely with design teams to create immersive digital environments tailored to client needs. • Managed technical implementation, focusing on pipeline optimization and version control for seamless project execution.
EDUCATION
Rainbow Academy
Master Unreal Developer I , Master's degree, Computer Games and Programming Skills
Quasar Design University
Interaction Design, course of studies in Game Design, Game and Interactive Media Design
ABOUT FABRIZIO PASINI
I am a game developer specialized in Unreal Engine and Unity, focused on creating immersive and engaging experiences. I hold a degree in game design from Quasar Institute for Advanced Design, where I developed multiple games using both Unity and Unreal Engine. My technical foundation includes working knowledge of Maya, Blender, Zbrush, Wwise, Ableton, and Adobe Suite programs.I have completed an Unreal Engine Gameplay Developer certification at Rainbow Academy - Digital Entertainment Academy for Animation and VFX, where I mastered advanced techniques and best practices in Unreal Engine game development. My English proficiency is certified by Cambridge English Level 1 Certificate in ESOL International (First).I thrive in collaborative environments and continuously seek to expand my skillset with emerging technologies. My career goal is to excel as a professional game developer and designer, creating games that inspire and entertain while pushing creative boundaries.
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