Erik Weld

Associate Area Design Director at Obsidian Entertainment

Role
Associate Area Design Director at Obsidian Entertainment
Location
Santa Monica, CA, US
LinkedIn followers
500 followers

About Erik Weld

Having grown up a gamer, I have been inspired to become part of the industry, signing up as a tester in 2007 and moving forward ever since. Exploring unique worlds while understanding its rules and interacting with it through the tools given to me by the developers are for me the principal lure of any game. As such, I was immediately drawn to the designer role as it would be me that would have a hand in developing the worlds and the challenges for the player to overcome. It is, therefore, up to my imagination to help create new worlds and challenges for other like-minded gamers to overcome.I started my career at EA, and each year I was able to steadily rise up the ranks of the QA dept until I got a chance to do production testing with one of their development teams in 2009. In 2011, the design team offered a position within their ranks and I jumped at the opportunity. Since then, I have worked on 2 games crafting memorable experiences with solid gameplay. I look forward to continuing to make great games while also increasing my abilities as a designer as I move forward in my career.Work highlights:• Frostbite 2 Engine (2 years)• Unreal Engine/UDK (1 year)• Google SketchUp (1 year)• Perforce (4 years)• MS Excel, PowerPoint, and Word (14 years)• Basic programming knowledge of C++ and Javascript (1 year)Portfolio:

Experience

  1. Associate Area Design Director

    Obsidian Entertainment

    Jul 2025 — Present · Irvine, CA, US

Education

  • University of California, Berkeley

    Bachelor of Arts, History

    1998 — 2003

Skills

  • Level Design
  • Game Design
  • Ps3
  • Xbox 360
  • Gameplay
  • Video Games
  • Game Development
  • Game Mechanics
  • Computer Games
  • Scripting
  • Quality Assurance
  • Testing
  • Perforce
  • Console
  • Management
  • Social Games
  • Bug Tracking
  • Mmo
  • Mobile Games
  • Casual Games
  • Xbox
  • Mmorpg
  • Devtrack
  • Devtest
  • Agile Methodologies
  • Multiplayer
  • Frostbite
  • Video Game Production
  • Test Planning
  • Test Cases

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Erik Weld — Associate Area Design Director at Obsidian Entertainment in Santa Monica, CA, US | Unifers