Erik Cambridge

Advanced Level Designer at WB Games

Role
Advanced Level Designer at Warner Bros. Games
Location
Provo, UT, US
LinkedIn followers
500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile

About Erik Cambridge

I\'ve been in the games industry since 2007 working for the Walt Disney Company, and Currently WBGames. I\'ve been privileged to be a part of some fantastic titles, such as Toy Story 3, the Disney Infinity series, and Hogwarts Legacy. Developing gameplay mechanics is a passion of mine. Figuring out how to make everything readable, and mechanically sound with a sensible rule set is the best part of my job.

Experience

  1. Advanced Level Designer

    Warner Bros. Games

    Mar 2017 — Present · Salt Lake City, UT, US

    Most Recent Release: Hogwarts Legacy• Tools for fast iteration• Development of, and Prototyping Game Mechanics• Puzzle Creation• Layout and Design

Education

  • Brigham Young University

    Bachelor of Fine Arts (BFA), Animation, Interactive Technology, Video Graphics and Special Effects

    2003 — 2007

Skills

  • Drawing
  • Adobe Illustrator
  • World Building
  • Level Design
  • 3d Modeling
  • 3d
  • Animation
  • Ps3
  • Game Mechanics
  • Level Layout
  • C#
  • Graphic Design
  • Uv Mapping
  • Xbox 360
  • Adobe Photoshop
  • Video Games
  • Visual Scripting
  • Game Play
  • Unreal Engine 4
  • Computer Games
  • Gameplay
  • Game Development
  • Maya
  • Unity
  • Computer Animation
  • Texturing
  • Photoshop
  • Game Design

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Erik Cambridge — Advanced Level Designer at Warner Bros. Games in Provo, UT, US | Unifers