Gordon Lee

Senior Software Engineer at Lightfox Games

Role
Senior Software Engineer at Lightfox Games
Location
Seattle, WA, US
LinkedIn followers
500 followers
Information TechnologyView LinkedIn profile

About Gordon Lee

Work Experience:Senior Software Engineer at Lightfox GamesLead Gameplay Programmer at Tenacious EntertainmentSoftware Engineer at Turn 10 StudiosSoftware Engineer at Harebrained SchemesSoftware Engineer at Go Go KiddoSkills:Programming Languages: Proficient in: C/C++, C#, JS/TS, LUA, WPF/XAML Familiar with: Python, Java, JSON, SQL, ProtoBuf, HTMLTools and Systems: Unity3D, Qt, Microsoft Visual Studio, MonoDevelop, Git, Perforce, SVN, JIRA, Google API, Google FirebaseProgramming: Gameplay, Engine Architecture, Tools, UI/UX, Animations, Audio, Networking, Data Structures, Algorithms, Vector Math, 3D Collisions, Path FindingTesting: Ad Hoc, Stress, Boundaries, Load, Inaccessibility, Functionality, Localization, BVTSocial: Worked in a small team within a big studio on a game title. Worked in small teams of 10-25 people and has been lead engineer on projects. Code reviews with other engineers. Worked closely with other engineers, game designers, animators, modelers, riggers, environmental artists to figure out what we can and can’t do or alternatives and in what time.

Experience

  1. Senior Software Engineer

    Lightfox Games

    Feb 2022 — Present · Seattle, WA, US

Education

  • DigiPen Institute of Technology

    Real Time Interactive Simulation, Computer Science

    2006 — 2010

Skills

  • C++
  • C#
  • Unity3d
  • Qt
  • Lua
  • Directx
  • Opengl
  • Physx
  • Wpf
  • C
  • Video Games
  • Xaml
  • Git
  • Game Development
  • Programming
  • Scripting
  • Perforce
  • Visual Studio
  • Gameplay
  • Software Development
  • Java
  • Python
  • Game Programming

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Gordon Lee — Senior Software Engineer at Lightfox Games in Seattle, WA, US | Unifers