Emily Vincent

2D/3D Artist. Senior External Development Manager | Creative Operations | Vendor Strategy | LiveOps Content Leadership

Role
Senior External Development Manager - Poker at Zynga
Location
Riverton, UT, US
LinkedIn followers
500 followers

About Emily Vincent

I’m a multidisciplinary game artist and outsource manager with a strong foundation in both hands-on production and team coordination. I’ve contributed to a wide range of mobile, PC, and console titles — from Disney Infinity to Zynga Poker — and thrive at the intersection of technical execution, creative problem-solving, and cross-team collaboration.My skill set spans-Unity (asset setup, prefab workflows, lighting, FX)-3D tools like Maya, ZBrush, 3D Coat, Substance, Marvelous Designer-UI/UX design for mobile and web platforms-Concept-to-3D asset pipelines across a variety of styles-Publishing design using Illustrator, XD, and InDesign-Experience working under tight deadlines while keeping communication clear and outcomes consistentI’m passionate about creating art that supports player immersion — whether it’s stylized or realistic, playful or polished — and I’m always looking to bridge the gap between creative vision and efficient production. Shipped TitlesDisney Infinity 2.0: Marvel EditionDisney Infinity 3.0: Star WarsDubwarsMinions Paradise (Mobile)Animal Jam: Play Wild (Mobile)DashTag (Mobile)Tag with Ryan (Mobile)Fer.al (Mobile & PC)NBA 2K22Zynga PokerGame of Thrones LegendsHit It Rich!

Experience

  1. Senior External Development Manager - Poker

    Zynga

    Jun 2022 — Present

    As the art outsource lead for Zynga Poker, I manage external partnerships and drive process improvements to support high-quality, on-time content delivery for a live mobile game.Key Responsibilities- Create RFPs with clear creative direction and visual references- Manage vendor workload across cost, quality, and capacity constraints- Coordinate art feedback cycles with both vendors and internal teams- Maintain 24–48 hour turnaround for feedback to meet production timelines- Oversee final file delivery, naming conventions, and export prepProcess & Quality Contributions- Develop and refine documentation, templates, and briefing materials- Guide art style evolution through updated references and creative alignment- Provide written and visual feedback to elevate external art quality- Balance outsourced and in-house support based on production needsCross-Team Collaboration:Support a secondary live ops game team beyond core Poker responsibilitiesParticipate in Zynga’s mentor/mentee program to support career growthAlign seasonal content planning with fiscal year goals and deliverables

Education

  • Salt Lake Community College

    Associate's degree, illustration and Animation

    2011 — 2013

  • Utah Valley University

    Studying illustration and Animation

Skills

  • Drawing
  • Animation
  • Illustrator
  • Video Games
  • Digital Painting
  • Microsoft Excel
  • Conceptual Art
  • Traditional Animation
  • Microsoft Word
  • Storyboarding
  • After Effects
  • Creative Direction
  • Maya
  • Illustration
  • Digital Illustration
  • Customer Service
  • 3d
  • Art
  • Game Development
  • Photoshop
  • Texturing
  • Product Development
  • Teamwork
  • Character Designs
  • 3d Modeling
  • Layout
  • Concept Design
  • Zbrush
  • Flash Animation
  • Game Design
  • Uv Mapping
  • Texture Painting
  • Digital Sculpting
  • Level Design
  • Compositing
  • Modo
  • Daz Studio

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Emily Vincent — Senior External Development Manager - Poker at Zynga in Riverton, UT, US | Unifers