Emily Vincent
2D/3D Artist. Senior External Development Manager | Creative Operations | Vendor Strategy | LiveOps Content Leadership
- Role
- Senior External Development Manager - Poker at Zynga
- Location
- Riverton, UT, US
- LinkedIn followers
- 500 followers
About Emily Vincent
I’m a multidisciplinary game artist and outsource manager with a strong foundation in both hands-on production and team coordination. I’ve contributed to a wide range of mobile, PC, and console titles — from Disney Infinity to Zynga Poker — and thrive at the intersection of technical execution, creative problem-solving, and cross-team collaboration.My skill set spans-Unity (asset setup, prefab workflows, lighting, FX)-3D tools like Maya, ZBrush, 3D Coat, Substance, Marvelous Designer-UI/UX design for mobile and web platforms-Concept-to-3D asset pipelines across a variety of styles-Publishing design using Illustrator, XD, and InDesign-Experience working under tight deadlines while keeping communication clear and outcomes consistentI’m passionate about creating art that supports player immersion — whether it’s stylized or realistic, playful or polished — and I’m always looking to bridge the gap between creative vision and efficient production. Shipped TitlesDisney Infinity 2.0: Marvel EditionDisney Infinity 3.0: Star WarsDubwarsMinions Paradise (Mobile)Animal Jam: Play Wild (Mobile)DashTag (Mobile)Tag with Ryan (Mobile)Fer.al (Mobile & PC)NBA 2K22Zynga PokerGame of Thrones LegendsHit It Rich!
Experience
Senior External Development Manager - Poker
Jun 2022 — Present
As the art outsource lead for Zynga Poker, I manage external partnerships and drive process improvements to support high-quality, on-time content delivery for a live mobile game.Key Responsibilities- Create RFPs with clear creative direction and visual references- Manage vendor workload across cost, quality, and capacity constraints- Coordinate art feedback cycles with both vendors and internal teams- Maintain 24–48 hour turnaround for feedback to meet production timelines- Oversee final file delivery, naming conventions, and export prepProcess & Quality Contributions- Develop and refine documentation, templates, and briefing materials- Guide art style evolution through updated references and creative alignment- Provide written and visual feedback to elevate external art quality- Balance outsourced and in-house support based on production needsCross-Team Collaboration:Support a secondary live ops game team beyond core Poker responsibilitiesParticipate in Zynga’s mentor/mentee program to support career growthAlign seasonal content planning with fiscal year goals and deliverables
Education
Salt Lake Community College
Associate's degree, illustration and Animation
2011 — 2013
Utah Valley University
Studying illustration and Animation
Skills
- Drawing
- Animation
- Illustrator
- Video Games
- Digital Painting
- Microsoft Excel
- Conceptual Art
- Traditional Animation
- Microsoft Word
- Storyboarding
- After Effects
- Creative Direction
- Maya
- Illustration
- Digital Illustration
- Customer Service
- 3d
- Art
- Game Development
- Photoshop
- Texturing
- Product Development
- Teamwork
- Character Designs
- 3d Modeling
- Layout
- Concept Design
- Zbrush
- Flash Animation
- Game Design
- Uv Mapping
- Texture Painting
- Digital Sculpting
- Level Design
- Compositing
- Modo
- Daz Studio
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