Eli Tuttle

Lead Environment Artist @ Bit Reactor | Environment Art, Game Development

Role
Lead Environment Artist at Bit Reactor, Llc
Location
San Francisco, CA, US
LinkedIn followers
500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile

About Eli Tuttle

With extensive 3D modeling and environment art experience my career has been varied. After working in related fields, I got a \"late start\" in gaming. Having previously worked on social media games, architectural visualization, commercials, and in a startup 3D software Bio-Tech company.Through my career I have leveraged my Bachelor of Architecture and MFA to create believable, immersive, and engaging spaces. Among other skills, my understanding of the built environment, sense of proportions/scale, and enjoyment of collaborations has helped me develop these environments. Please feel free to reach out with questions.

Experience

  1. Lead Environment Artist

    Bit Reactor, Llc

    May 2025 — Present · San Francisco, CA, US

Education

  • Academy of Art University

    Master of Fine Arts, Game Design

    2008 — 2011

  • Philadelphia University

    Bachelors, Architecture

    2001 — 2006

Skills

  • Architecture
  • Unity3d
  • Modeling
  • Texturing
  • Environment Art
  • Quixel Ndo/Ddo
  • Zbrush
  • Substance Desginer
  • 3d
  • Uv Mapping
  • Video Games
  • Digital Sculpting
  • Unreal
  • Substance Painter
  • Photoshop

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Eli Tuttle — Lead Environment Artist at Bit Reactor, Llc in San Francisco, CA, US | Unifers