Edit Vinkler

Associate Producer (Rainbow 6 Siege) @Ubisoft Berlin

Berlin, DE
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

May 2023 — Present

Associate Producer (Rainbow 6 Siege) @Ubisoft Berlin

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Berlin, DE

Onboarded and led two new multidisciplinary teams (UI/UX & Online devs) into a long-standing live game project- Represented the team in global updates, ensuring high alignment with lead studios and external stakeholders- Defined team mandate and roadmap, successfully integrating teams into production without disruption- Supported recruitment efforts and coached junior producers and designers across multiple iterationsKey Impact: Built high-trust collaboration pipelines between Berlin and other Ubisoft studios, enabling stable, cross-studio deliveries in a fast-paced live game environment

EDUCATION

2006 — 2010

Corvinus University of Budapest

Bachelor's degree, International/Global Studies

2010 — 2014

Budapest University of Economics and Business

Bachelor's Degree, Economist in Hotel Management and Tourism

SKILLS

HospitalityMicrosoft OfficeSalesTourismManagementCustomer ServiceInternational RelationsTeamworkHospitality IndustryHotel ManagementEnglishEvent PlanningMarketing CommunicationsEvent ManagementFilingPublic RelationsJournalismProject PlanningTourism Management

ABOUT EDIT VINKLER

I’m a Producer with 7+ years of experience in game development and cross-functional project management, having worked across multiple high-profile titles like Far Cry 6, Rainbow Six Siege, Skull & Bones, and The Settlers.My strength lies in navigating ambiguity, aligning stakeholders, and enabling high-performing teams whether during chaotic pre-production, the structured cadence of live operations, or hybrid/remote environments. From coaching junior devs to managing 35+ person teams, I’ve consistently helped teams hit key milestones while building a supportive and inclusive culture.I\'m well-versed in Agile/Scrum, Jira, Confluence, Miro, and managing projects with distributed teams across Ubisoft’s Berlin, Singapore, Kyiv, Toronto, and Paris studios. I’ve also contributed to studio culture initiatives, onboarding systems, and DE & I task forces.Currently seeking roles as a Producer or Project Manager in video games or software development where I can bring clarity to complex projects, build team trust, and ship quality products.Let’s connect if you\'re building something exciting in the interactive, gaming, or tech space.

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Edit Vinkler — Associate Producer (Rainbow 6 Siege) at Ubisoft Berlin in Berlin, DE | Unifers