Edgar Vilela Gadbem

Lead Engine Programmer @Ubisoft Reflections

Hemel Hempstead, GB
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jun 2024 — Present

Lead Engine Programmer @Ubisoft Reflections

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Royal Leamington Spa, GB

Leading engine and tools programmers working with Ubisoft\'s Anvil engine in an unannounced new game.

EDUCATION

2003 — 2006

Universidade Estadual de Campinas (UNICAMP)

Bachelor, Computer Science

2009 — 2011

Universidade Estadual de Campinas

Master's, Computer Graphics

SKILLS

Android DevelopmentCProgrammingAgile MethodologiesGame EnginesCspoAndroidStrategic PlanningProject ManagementDirectxGlslGame ProgrammingVideo GamesCudaComputer VisionBrewDevelopment ToolsC++Game DevelopmentCertified Scrum Master CsmHlslVisual StudioComputer GraphicsSoftware DevelopmentPythonScrumOpengl EsXnaXbox 360ShadersOpenglC#

ABOUT EDGAR VILELA GADBEM

I\'m a developer and researcher passionate about graphics and visual computing technology, with loads of management and leadership experience. I have a master\'s degree in computer graphics and teaching experience at an important private university in Brazil.I started my career as a game developer and tools programmer, building full games for the Sega Genesis and Master System, working with development as low-level as building sound drivers in assembly language for those platforms. Then I started working with graphics development for limited mobile-based platforms, developing ports and even simple game engines with OpenGL ES.With good experience in software optimization, I worked with CUDA to speed up image processing solutions using GPU.After that, I became the project manager of several innovative software projects in virtual reality, image processing, computer vision and software APIs, acquiring experience managing software development teams working with agile methods. After a time as a department manager, responsible for multiple research teams, I became responsible for providing technical direction to the research institute in the Visual Computing area.I moved to the UK to work as a Graphics Research Engineer in the areas of computer graphics and image processing to improve the solutions embedded on mobile GPUs and ended up back in the games industry and into leadership, working as an Engine Lead Programmer for Ubisoft.Specialities: Software Development, C++, Project and Team Management, Computer Graphics, Game Development, Technical Proposals, Scientific Research.

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Edgar Vilela Gadbem — Lead Engine Programmer at Ubisoft Reflections in Hemel Hempstead, GB | Unifers