Eder Michael Jarquin

Texture Artist @Industrial Light & Magic

Burnaby, BC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

May 2022 — Present

Texture Artist @Industrial Light & Magic

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Vancouver, BC, CA

The Mandalorian and Grogu - 2025Responsable for texturing and uving variety of assets such as:Digital doubles of animals and humans.Texturing creatures, and hard surfacing materialsTeam work with look dev Artist to provide different types of mask- Frankenstein- Guillermo del Toro -2025Responsable for texturing and uving variety of assets such as:Digital doubles of animals and humans.Team work with look dev Artist to provide different types of mask-Silo season 2 -2024Responsible for texturing and uving variety of assets such:Different types of Environments Organic textures such as vegetable environments, animals and double digitals.Teamwork with Modeling/Lookdev Artist to improve asset final result-Deadpool and Wolverine - July 2024Responsible for texturing and uving variety of assets such:Different types of Environments Organic textures.Teamwork with Modeling/Lookdev Artist to improve asset final result -Ultraman - June 2024Responsible for texturing and uving variety of assets such:Different types of EnvironmentsHard surface asset like cars and robots.Crowds texturing.Variety of small props.Teamwork with Modeling/Lookdev Artist to improve asset final result -Percy Jackson and the Olympians - Dec - 2023On charge of texturing and uving different kind of assets such asCreatures and organic models.Digital doubles.hard surfacing assets.Environments.Teamwork with modeling/lookdev artist-Fast and Furious X - 2023Responsible for texturing and uving variety of CarsTexturing Crowds Digital Doubles.Teamwork with Modeling/Lookdev Artist to improve asset final result -

ABOUT EDER MICHAEL JARQUIN

Hello there :D I am 3d Character Artist, specialized in Texturing and LookDev over…

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Eder Michael Jarquin — Texture Artist at Industrial Light & Magic in Burnaby, BC, CA | Unifers