Dylan Hendren

Senior Game Designer

Role
Senior Combat Designer at Inxile Entertainment
Location
Los Angeles, CA, US
LinkedIn followers
500 followers

About Dylan Hendren

Senior Systems and Technical Designer with experience developing combat systems in 3rd Person Action RPGs and FPS games. Been in the industry for 17 years, 8 as a designer. Most recent shipped work include boss fights for Tiny Tina\'s Wonderlands add-ons Molten Mirrors and Glutton\'s Gambit. Have lead the charge on many other designs for other unannounced projects.Very passionate about delivering fun, interesting, and engaging gameplay to gamers. I just want to make good games

Experience

  1. Senior Combat Designer

    Inxile Entertainment

    Jul 2024 — Present

Education

  • Art Institute of Pittsburgh

    Bachelor of Science

    2002 — 2006

Skills

  • Unreal Engine 4
  • Graphic Design
  • Test Planning
  • Game Design
  • Ue4 Blueprint
  • Adobe Photoshop
  • Video Games
  • Selenium Ide
  • Wiki Development
  • Mysql
  • Computers
  • Devtrack
  • Testing
  • Ps3
  • Podcasting
  • Unity3d
  • Test Cases
  • Usability Testing
  • Animation
  • 3d Textures
  • Agile & Waterfall Methodologies
  • Multiplayer
  • Game Mechanics
  • Microsoft Office
  • Creative Writing
  • Tortoise Svn
  • Photoshop
  • Game Development
  • Perforce
  • Quality Assurance
  • 3d Studio Max
  • Unreal Editor
  • Audio Editing
  • Jira
  • Bug Tracking
  • Storyboarding
  • 3d Modeling
  • Selenium
  • Hansoft
  • Video Editing

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Dylan Hendren — Senior Combat Designer at Inxile Entertainment in Los Angeles, CA, US | Unifers