Dave Stevens Gdc

Software Engineer | Technical Leadership | EduTech | Unity3d | Gamedev

Role
Principal Software Engineer at Jahnel Group
Location
Provo, UT, US
LinkedIn followers
500 followers

About Dave Stevens Gdc

I am a results-driven architect and engineer skilled at analyzing business challenges, understanding user needs, and leveraging technology to deliver impactful solutions. With expertise in client applications, service back ends, data pipelines, and business intelligence, I excel at implementing strategies to overcome complex obstacles.A trusted leader and innovative collaborator, I build strong partnerships across tech, art, design, and storefront teams to create and refine software solutions using agile methodologies. Known for empowering cross-functional teams of all sizes, I consistently implement best practices that enhance performance, security, and collaboration.

Experience

  1. Principal Software Engineer

    Jahnel Group

    May 2025 — Present · Lehi, UT, US

    Working with Bethesda Game Studios on the systems used for modding and other common services for their games.

Education

  • Brigham Young University

    Bachelor of Science - BS, Computer Engineering

Skills

  • Xml
  • Game Programming
  • Game Networking
  • Agile
  • Unity3d
  • Software Design
  • Object Oriented Design
  • Programming
  • Win32 Api
  • User Interface Design
  • Artificial Intelligence
  • Agile Methodologies
  • Team Foundation Server
  • Development Tools
  • Physx
  • Game Development
  • Subversion
  • Software Architect
  • Kinect
  • Xbox 360
  • Physics
  • Software Development
  • Scrum
  • Tortoise Svn
  • Silverlight
  • C++
  • Opengl
  • Gameplay Programming
  • Debugging
  • Cloud Rendering
  • Xbox One
  • Visual Studio
  • User Interface
  • Xna
  • Agile Project Management
  • C#
  • .net
  • Oop
  • Directx
  • Windows

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Dave Stevens Gdc — Principal Software Engineer at Jahnel Group in Provo, UT, US | Unifers