Peter Howell

Founder and Creative Director @Cold Cactus Games

Fareham, GB
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

May 2010 — Present

Founder and Creative Director @Cold Cactus Games

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Cold Cactus Games is an independent game development studio operating from the University of Portsmouth, UK. We create small, experimental titles closely linked to the research carried out within the University\'s Advanced Games Research Group (AGRG).Currently we are co-developing the experimental, story-driven title White Lake in collaboration with We Be Dragons.

EDUCATION

2010 — 2011

University of Portsmouth

PGCert Computer Games Technology, Computer Games

1999 — 2006

2006, Oakwood Park Grammar School, Maidstone, Kent

A-Level: B; A; A; A, English Language; Psychology; Film Studies; Information Technology

2020 — 2023

University of Derby

Master's degree, Psychology

2007 — 2010

University of Portsmouth

BSc (Hons) Computer Games Technology, Computer Games

2011 — 2015

University of Portsmouth

Ph.D, Disruptive Game Design

SKILLS

LecturingWeb Design3dScriptingUnreal Engine 3TeachingLevel Design3d Studio MaxUnreal Editor3d ModelingGame DevelopmentDreamweaverTexturingGameplayPhotoshopResearchAdobe PhotoshopVideo GamesHtmlGames ResearchGame Design

ABOUT PETER HOWELL

I am currently a Senior Lecturer in Games Design at the University of Portsmouth and Course Leader on the BA Computer Games Design course. I am also the Departmental Director of Postgraduate Research in the School of Film, Media, and Creative Technologies. I hold a PhD in Game Design and MSc in Psychology. Previously, I worked as a Game Designer for The Chinese Room. I am now involved in the development of a number of smaller research-driven commercial titles via our in-house production and publishing studio, Port in the Storm.Port in the Storm brings together multiple teaching and research staff alongside undergraduate, postgraduate, and PhD students to work on a range of practice-based research projects exploring the boundaries of what games are and what they are capable of. This includes new approaches to game design and game development, as well as the generation and testing of new theoretical work in the field of game studies. The remit of the studio is to commercialise our research and to demonstrate the strengths of applied practice-research in games. I am also the Founder and Creative Director of Cold Cactus Games, an independent game development collective currently working on story-driven experimental title, White Lake.Areas of Speciality for Teaching, Research and Development: Hard-Surface 3D Modelling and Texturing, Gameplay & Systems Design, Unreal Engine, Games Research and Player Psychology.

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Peter Howell — Founder and Creative Director at Cold Cactus Games in Fareham, GB | Unifers