Drew Goheen

Senior Visual Effects Artist @The Coalition Studio

Vancouver, BC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Sep 2024 — Present

Senior Visual Effects Artist @The Coalition Studio

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Vancouver, BC, CA

EDUCATION

2006 — 2010

The Art Institutes

Bachelor of Arts (BA), Visual effects and motion graphics

SKILLS

Modeling3d Studio MaxMayaTexture PaintingStyle GuidesColor TheoryDiscreet CombustionAfter EffectsCompositingMotion GraphicsPhotoshopPhotographyVisual EffectsCinematographyMatte PaintingCreative DirectionParticle EffectsVideoFluid DynamicsVideo EditingVideographyAdobe PhotoshopVideo GamesVideo ProductionShakeGame DevelopmentConcept Design3dScriptingAnimationPost ProductionLightingConceptual ArtTexturing

ABOUT DREW GOHEEN

Currently working as a Senior VFX Artist at CI Games. Previously worked at Remedy Games, working on a project titled \"Vanguard\". Worked on \"Prey\" from Arkane Studio in Austin. Worked heavily with the Art/Design/Tools teams to created visual effects and improve tools in the engine. Other duties included misc. graphic design work and video editing for game content, as well as studio promotional uses. Examples of my work can be seen in the Gameplay Trailer linked below. Before going to Arkane, I had the opportunity to work with the amazing team at BattleCry. I was the primary effect artist for a little over a year before I decided to make the transition to Arkane. Past studio experience also include, Petroglyph Games in Las Vegas, Nevada. I came onto the project \"End of Nations\" towards the end of development to create and polish new effects for various tanks, helicopters and mechanized infantry. Unfortunately the publisher has yet to release this title and has limited the amount of work that can be shown. After \"EON\", I was put on a small production team to start a new project called \"Victory\".\"Victory\" was a WW2 based \"MOTA\"(massive online tactical area) game, that had a complete demo built in only five weeks. It was on this project that I was promoted to Lead Artist and wrote much of the art documentation for the staff. Both these projects opened up my skill sets and took me to a new level of the video games industry.I had the great opportunity to \"cut my professional teeth\" at the video game studio \"Netdevil,\" working on the children\'s MMO \"LEGO Universe.\" While working on LU I was a visual effects artist. My job ranged from working with particles systems to creating custom painted textures to animating mesh assets and much more. It was an amazing studio to work at and has focused my career\'s direction to continue working in the creative sector in the video game entertainment field.Graduated from the Art institute of Colorado, with a BA in Visual Effects and Motion Graphics on 2008.

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Drew Goheen — Senior Visual Effects Artist at The Coalition Studio in Vancouver, BC, CA | Unifers