Drew Godden
Lead Gameplay Designer @Carnegie Learning
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WORK HISTORY
Lead Gameplay Designer @Carnegie Learning
Led the gameplay design and iteration of an award-winning GaaS product• Led a multi-disciplinary team and managed tasks in daily stand-ups to plan, develop, and launch core gameplay systems• Mentored junior designers, providing structured 1-on-1 feedback on game features, content and UX improvements• Facilitated bi-weekly internal feedback sessions to inform gameplay updates
EDUCATION
Sheridan College
Honours Bachelor
ABOUT DREW GODDEN
Process-oriented problem solver devoted to delivering exceptional game experiences. Brings expertise in leading multi-disciplinary teams, rapid prototyping, documentation, and playtest facilitation, developed through industry experience, game jams, indie projects, and academic study.
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