Dan Posluns
Engineering Director at Epic Games
- Role
- Engineering Director at Epic Games
- Location
- Seattle, WA, US
- LinkedIn followers
- 500 followers
About Dan Posluns
Software engineer with leadership expertise in video game development. Interested in hands-on development and management of entire software projects.Specialties: C++ game engine architecture from top to bottom. High performance C++, templates and metaprogramming, complex system design, low-level programming. Assembly optimization and debugging. Experienced in Python, Objective-C, C#, Java, JavaScript. Ability to quickly master any language or toolchain.Recruiters: Please don\'t cold-call me-)
Experience
Engineering Director
Nov 2024 — Present
Engineering Director on the Fortnite platform team.
Education
McMaster University
Bachelor of Engineering and Society, Computer Software Engineering
1998 — 2003
Skills
- Git
- Rest
- Game Programming
- Software Engineering
- Multithreading
- Lua
- Subversion
- Mobile Applications
- Software Development
- Python
- Scrum
- Ios
- Game Development
- Postgresql
- Video Games
- User Interface
- Agile Methodologies
- C++
- Sql
- Javascript
- Ios Development
- Gameplay
- Android
- Software Design
- Object Oriented Design
- Objective-C
- Perforce
- Json
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