Dan Posluns

Engineering Director at Epic Games

Role
Engineering Director at Epic Games
Location
Seattle, WA, US
LinkedIn followers
500 followers

About Dan Posluns

Software engineer with leadership expertise in video game development. Interested in hands-on development and management of entire software projects.Specialties: C++ game engine architecture from top to bottom. High performance C++, templates and metaprogramming, complex system design, low-level programming. Assembly optimization and debugging. Experienced in Python, Objective-C, C#, Java, JavaScript. Ability to quickly master any language or toolchain.Recruiters: Please don\'t cold-call me-)

Experience

  1. Engineering Director

    Epic Games

    Nov 2024 — Present

    Engineering Director on the Fortnite platform team.

Education

  • McMaster University

    Bachelor of Engineering and Society, Computer Software Engineering

    1998 — 2003

Skills

  • Git
  • Rest
  • Game Programming
  • Software Engineering
  • Multithreading
  • Lua
  • Subversion
  • Mobile Applications
  • Software Development
  • Python
  • Scrum
  • Ios
  • Game Development
  • Postgresql
  • Video Games
  • User Interface
  • Agile Methodologies
  • C++
  • Sql
  • Javascript
  • Ios Development
  • Gameplay
  • Android
  • Software Design
  • Object Oriented Design
  • Objective-C
  • Perforce
  • Json

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Dan Posluns — Engineering Director at Epic Games in Seattle, WA, US | Unifers