Doug Demyen

Senior Games Engineer @Artificial.Agency

Edmonton, AB, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Mar 2026 — Present

Senior Games Engineer @Artificial.Agency

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Edmonton, AB, CA

EDUCATION

2004 — 2006

University of Alberta

M.Sc., Computing Science

2000 — 2004

University of Regina

B.Sc. High Hons., Computer Science

SKILLS

ProgrammingWin32 ApiHtmlSubversionDirectxUnity3dSqlVisual BasicVideo GamesPerforceJavaGameplayPs3CvsC++Computer GamesWiiVisual StudioMicrosoft Sql ServerNetbeansAspXnaXbox 360OpenglC#.net

ABOUT DOUG DEMYEN

Email: dougdemyen at gmail dot comAt the age of 8, I decided making video games must be a job and pursued that wherever possible. In university, I studied Computer Science, and then got my masters in Artificial Intelligence with my thesis being a high-performance pathfinding system. Shortly after, I started my first programming role in the industry. I greatly enjoy working on games for the creativity, technical challenge, and opportunity to collaborate with talented people. Over my career, I have contributed to projects ranging from small, fast-moving teams to large productions involving hundreds of people. I have shipped games many genres, budgets, and timelines, on a variety of platforms, at every stage of development—from early prototyping through launch and post-release support. My experience spans gameplay systems, tools and pipelines, networking, UI, engine work, backend systems, and testing and profiling.I tend to gravitate toward roles where breadth, adaptability, and problem-solving are valuable, but I also enjoy opportunities to dive deep and become a domain expert when a project calls for it. Whether leading systems, integrating complex engine changes, or collaborating across disciplines, I focus on building reliable, scalable solutions that help teams ship great games.

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Doug Demyen — Senior Games Engineer at Artificial.Agency in Edmonton, AB, CA | Unifers