Doug Demyen
Senior Games Engineer @Artificial.Agency
Signup · Get unlimited contacts
WORK HISTORY
Senior Games Engineer @Artificial.Agency
Edmonton, AB, CA
EDUCATION
University of Alberta
M.Sc., Computing Science
University of Regina
B.Sc. High Hons., Computer Science
SKILLS
ABOUT DOUG DEMYEN
Email: dougdemyen at gmail dot comAt the age of 8, I decided making video games must be a job and pursued that wherever possible. In university, I studied Computer Science, and then got my masters in Artificial Intelligence with my thesis being a high-performance pathfinding system. Shortly after, I started my first programming role in the industry. I greatly enjoy working on games for the creativity, technical challenge, and opportunity to collaborate with talented people. Over my career, I have contributed to projects ranging from small, fast-moving teams to large productions involving hundreds of people. I have shipped games many genres, budgets, and timelines, on a variety of platforms, at every stage of development—from early prototyping through launch and post-release support. My experience spans gameplay systems, tools and pipelines, networking, UI, engine work, backend systems, and testing and profiling.I tend to gravitate toward roles where breadth, adaptability, and problem-solving are valuable, but I also enjoy opportunities to dive deep and become a domain expert when a project calls for it. Whether leading systems, integrating complex engine changes, or collaborating across disciplines, I focus on building reliable, scalable solutions that help teams ship great games.
This profile is compiled from publicly available professional sources. Unifers is not affiliated with or endorsed by LinkedIn. Request removal of this profile.