Dhruv Govil

Principal Software Engineer @Apple

Vancouver, BC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Apr 2026 — Present

Principal Software Engineer @Apple

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Developing Spatial Media Standards

EDUCATION

2008 — 2009

Vancouver Film School

Foundation Visual Art & Design

2013 — 2013

iAnimate Workshop

Advanced Body Mechanics

2011 — 2012

Vancouver Film School

Diploma, Classical Animation

2009 — 2010

Vancouver Film School

3D Animation and Visual Effects

2015 — 2015

Rigging Dojo

C++ Plugin Development for Autodesk Maya

SKILLS

Computer AnimationCharacter RiggingCharacter AnimationNukeBeing Awesome3dAnimationPythonHoudiniAfter EffectsZbrushRiggingComputer GraphicsTraditional AnimationCompositingMayaMelVisual Effects3d ModelingStoryboardingPipeline DevelopmentLayout

ABOUT DHRUV GOVIL

I\'m a Principal Software Development Engineer, working as the Content Pipeline Architect for Apple’s Vision Pro, and formerly worked in the VFX and Animation industry as a Supervising Pipeline Developer, and Layout artist. I’ve also worked on technologies like Reality Composer Pro, Reality Converter, USD, MaterialX and Apple’s photosensitivity accessibility features. My responsibilities include developing new technologies, working with real time graphics teams, pipeline software architecture and development for Asset Workflows, pushing USD development and UI/UX design. I\'ve also been responsible for creation of concept art, video production and art assets, including demos creation.Previously, I was in charge of many facets of the pipeline at Sony Pictures Imageworks including their shot publishing and asset review toolsets, deep compositing workflows, muscle simulation, virtual production and motion capture pipelines.I worked as a supervisor in charge of the layout and pipeline teams for Spider-Man: Homecoming and was co-supervisor for the pipeline department on Smallfoot.I also teach various online courses for programming and have several thousand students across the world. I\'ve been a speaker at SIGGRAPH and PyCascades.Finally I\'ve published and contributed to several open source projects including a machine learning system for deformation inference, and several Qt libraries.

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Dhruv Govil — Principal Software Engineer at Apple in Vancouver, BC, CA | Unifers